*Expression of Interest* Senior Character Surfacer (DNEG Animation)

Build London, United Kingdom


Description

Position at DNEG

*Expression of Interest*
 
 
CURRENT POSITION STARTS: late November
DNEG’s Feature Animation division aims to compete at the highest standards in the industry. Senioe Character Surfacers will be required to deliver outstanding assets, both creatively and technically and ensure the delivery of assets within the time frame established.        

Since each project is different and requires a unique artistic vision, the candidate will have to demonstrate high skills to adapt to any style or design and have a solid foundation on the technical aspects of character surfacing creation.         

Key Responsibilities       
  • Create unique CG character surfacing, grooming, and texturing using provided reference material.       
  • Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.       
  • Quality check your work before handing off to downstream depts using DNEG protocols.       
  • Learn and become familiar with DNEG Surfacing Dept workflows and pipeline tools.       
  • Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.       
Job Requirements        
  • Experience working on feature animated films of varying artistic styles.        
  • Production experience as a Character Surfacer.       
  • A strong sense of colours and textures balance with the ability to adapt to any look or style.       
  • Ability to work closely with Surfacing Leads and Supervisors to ensure the quality and technical viability of character assets for a production.       
  • Ability to effectively translate your ideas, suggestions, and questions with other members of the team.       
  • Highly developed skills with fur and feather grooming tools, such as Maya, Shave and a Haircut, Yeti, XGen, Houdini, and Katana for look development.       
  • Proficient in Mari (preferred), Substance, Photoshop, or BodyPaint 3D.       
  • Production experience in modern ray-tracing or path-tracing software like RenderMan or Arnold.       
  • Demo reel with descriptive breakdown illustrating knowledge and experience in painting, illustration, or design.       

   Additional Skills        

  • Degree in Computer Animation or relevant course.       
  • Solaris and Houdini knowledge       


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).