Character TD, Body (Rigger) (DNEG Animation)
Description
- Années d'expérience démontrées ave des projets majeurs de personnage ou de créatures
- Connaissance approfondie de votre domaine de spécialisation de personnage (anatomie corporelle, expression faciale, script orienté vers les objets, gestion des outils)
- Expérience de collaboration avec l'équipe d'animation pour développer des systèmes de mouvement intuitifs et de déformation des personnages
- Connaissance approfondie de Maya en plus de compétences de script élémentaires avec Python ou Mel
- Fortes compétences visuelles et artistiques et à l'aise avec les aspects techniques du travail des personnages / créatures
- Connaissance des problèmes de pipeline et d'un environnement de post-production important en personnages / créatures
- Compétences en programmation / script (Python, Maya aPI, C ++) pour le développement de modules et d'outils
- Expérience de simulation de tissu avec nCloth, Houdini ou similaire
- Expérience avec Unreal Engine ou d'autres logiciels de rendu en temps réel
- Esprit d'équipe
- Travaille bien de façon autonome
- Proactif et bon communicateur
- Excellentes compétences en gestion du temps et en organisation
- Capacité d'adaptation à gérer différentes tâches et attentes
- Bonne attention aux détails
- Débrouillard et orienté vers la résolution de problèmes
Nous sommes DNEG, un des leaders mondiaux d'effets visuels, d'animation et de conversion stéréo pour des longs métrages et pour la télévision, avec des studios à Londres, Vancouver, Mumbai, Los Angeles, Chennai, Montréal, Chandigarh, Hyderabad et Goa.
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Since 2014 DNEG’s Animation division has been collaborating with filmmakers and IP owners to create high-end animated feature films. Currently in production on major animated features we are looking for new talent to join our growing team. Thriving on collaboration and the creative energy it provides, we will craft together spectacular visuals and bring to life the vision of both major Hollywood studios and independent productions! Visit our website to find out more about Animation at DNEG: https://www.dneg.com/dneg-animation/
We aim to compete with the best in the business and rely on our talented Character TD’s to create animation rigs for characters, creatures, props and vehicles that bring an Animated story to life.
Our team use their thorough knowledge of their character specialisations to develop, test and maintain character motion and deformation set ups. Working closely with our Modelling team, Rigging Supervisors and Animation Leads/Supervisors, our Character TDs help to develop new techniques to create better and more efficient rigs to streamline the production process.
From time to time it may be a requirement to implement proprietary tools to aid in the creation of animation rigs. You’ll be experienced enough to anticipate and communicate any pipeline issues and ensure adherence to the DNEG Animation production pipeline protocols.
Must Have
- Proven years of experience with major character or creature projects
- Thorough knowledge of your area of character specialisation (body anatomy, facial expression, object orientated scripting, tool management)
- Experience collaborating with Animation to develop intuitive motion systems and character deformation
- Full working knowledge of Maya with elemental scripting skills using Python or Mel
- Strong visual and artistic skills, and must be comfortable with the technical aspects of character/creature work where appropriate
- Familiarity with pipeline issues and a big character/creature heavy post-production environment
Nice to Have
- Programming/scripting skills (Python, Maya aPI, C++) for module and tool development
- Cloth Simulation experience using nCloth, Houdini or similar
- Experience in Unreal Engine or other real-time rendering softwares
About You
- Team oriented.
- Works well without constant supervision
- Proactive and a good communicator
- Excellent time management and organizational skills
- Adaptable at handling different tasks and expectations
- Good attention to detail
- Resourceful and a good problem solver
About Us
We are DNEG, one of the world’s leading VFX and animation studios for the creation of award-winning feature film, television and multiplatform content. We employ nearly 8,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).