LookDev Supervisor
Description
- Supervise and mentor LookDev artists, providing creative and technical guidance.
- Partner with modeling, texturing, and creature teams to ensure assets meet production needs and integrate smoothly into shots.
- Define and maintain look development standards for shaders, materials, and rendering.
- Collaborate with workflow and pipeline teams to ensure tools and templates are artist-friendly and production-ready.
- Oversee the creation of templated solutions for common asset types (e.g., digital doubles, hero creature …).
- Ensure assets are efficient, physically plausible, and scalable across multiple shows and global locations.
- Review and troubleshoot lookdev work to balance artistic goals with technical constraints.
- Encourage a collaborative environment, fostering communication between creative and technical groups.
- Contribute to the development of shader libraries, material libraries, and lookdev templates across key applications (Maya, Houdini, Mari, Substance, Nuke).
- Maintain an awareness of emerging technologies and influence adoption of new workflows.
- Previous VFX industry experience in look development, with a strong portfolio of work on feature films.
- Solid understanding of look development fundamentals: shading, texturing, rendering, lighting integration.
- Strong experience with Maya and Houdini Solaris.
- Knowledge of Mari (and ideally Substance Painter/Designer).
- Deep understanding of physically plausible rendering, shading efficiency, and asset handoff requirements.
- Familiarity with RenderMan shading and rendering workflows.
- Ability to diagnose and solve technical issues throughout the production process.
- Proven ability to lead and mentor teams in a collaborative, deadline-driven environment.
- Understanding of the VFX pipeline as a whole, and experience collaborating across departments.
- Experience shading fur, hair, and complex materials.
- Knowledge of USD workflows in production.
- Scripting or shader writing (Python, VEX, OSL …).
- Strong knowledge of colour, grading, and lighting workflows.
- Experience working in Linux production environments.
- Interest in real-time technologies and their role in look development.
About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film,
television, and multiplatform content. We employ more than 9,000 people
with worldwide offices and studios across North America (Los Angeles,
Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali,
Chennai, Mumbai) and Australia (Sydney).
At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!