Senior World Technical Artist

Art/Animation Bellevue, Washington


Description

ABOUT FIREWALK STUDIOS
 
At Firewalk Studios, our mission is to spark incredible multiplayer experiences that inspire memorable moments. We’re building a world-class, next-generation game studio where people come first. For us, setting a high-quality bar, creating something extraordinary, and treating each other with trust and respect go hand-in-hand. Creating new worlds that ignite imagination and connection takes a collaborative team of amazing creators. Join us to deliver awesome gaming entertainment, rooted in strong gameplay and inspiring art, that captures the joy of playing together. We are currently working on an unannounced, original multiplayer game that is being published by our partners at Sony Interactive Entertainment and we are actively looking to add passionate, visionary creators who thrive in environments where the “status quo” just won’t do and who genuinely want to be part of a collaborative, inclusive, and respectful team. Firewalk Studios is proud to be part of the ProbablyMonsters family of studios.

THE ROLE
 
Our studio is looking for a Senior World Technical Artist who is passionate about art, competitive games, and bringing exceptional entertainment to millions of players. Our Senior World Technical Artist is responsible for building Pipelines, Technical Content, and World Art that inspires and delights our team and our players.
 
WHO YOU ARE

  • You are driven to achieve excellence in environment art both technically and aesthetically.
  • You are strong technically and are excited to explore, build, and communicate new pipelines and techniques to the art team.
  • You are excited to tackle difficult research tasks and to turn the unknown into the known.
  • You have a strong ability to collaborate with the world teams, understand their disciplines, and help them find the art and gameplay they are looking for.
  • Memory and performance metrics are like a second language to you.
  • You are committed to helping our Game and Art Directors achieve their creative vision and believe in a process where gameplay quality and experience are a priority.

WHAT YOUR DAY MIGHT LOOK LIKE
  • Meeting with our Art Director, Lead World Artist, and Technical Art Director to review your most recent work.
  • Planning, Creating and Maintaining Shaders and workflows that elevate the quality of our worlds.
  • Researching a new piece of software to see how it could benefit the team and project.
  • Going to a playtest to see how the environments are playing and to give notes on the entire game.
  • Working with world artists to make sure environment artwork is integrating well into the engine.
 
QUALIFICATIONS
  • Shipped at least one successful AAA title from start to finish, or equivalent game development experience.
  • Experience with the Unreal 4 Engine.
  • Experience with Shaders and Rendering Pipelines.
  • Experience with Content Creation Pipelines (Maya, Max, Photoshop, Substance, etc.).
  • Programming and or scripting knowledge is a bonus (Python, C#, C++ or similar).
  • Experience shipping competitive multiplayer games is a big plus.
 

About ProbablyMonsters™
 
Established in 2016, ProbablyMonsters is a next generation independent game company that creates long-lasting studios and exceptional games. Revolutionizing the way AAA game studios are built, ProbablyMonsters provides its teams the resources and creative environment needed to foster stable, rewarding, and life-long careers while delivering best-in-class entertainment through a positive people-first culture.
We have built three studios so far. Each of them has a unique identity built around the type of gamer experience they are creating. Knit together inside the ProbablyMonsters family culture, all studios are bonded by the core values of respect, trust, accountability, and approachability.
Connected by the company’s mission to unite, guide, and empower developers to create exceptional entertainment experiences, developers at Firewalk are given the confidence, security, and stability to create and ship their games free of distractions.
Learn more at www.probablymonsters.com/careers