Senior Tools Engineer

Engineering Bellevue, Washington



We are seeking a Senior Tools Engineer who is experienced in developing game tools and pipelines. Being able to support multiple teams in development.

The role for Senior Tools Engineer is for an experienced individual contributor that designs, develops, tests and maintains software code for game tools and pipelines. It requires the use of independent judgment in engineering principles and practices in tool development to effectively write clear, maintainable, and portable code. This role anticipates, identifies, and articulates problem areas and develops preventative solutions with limited direction. A Senior Tools Engineer is expected, when pointed at a complex feature, problem, or project, to solve a wide range of challenges in resourceful and effective ways.


  • Passionate about software technology and using it to solve hard problems for people.
  • Very detail focused and will investigate all paths to find the best solution.


  • Work with multiple game teams to identify gaps in pipelines, tools and workflows.
  • Independently design, develop, test, and maintain high quality software code for the tools under development.
  • Writes and implements clear, maintainable, portable code in C++, C#, Python.
  • Contributes to discussions on the project’s technical limitations, scope, and scheduling.
  • Help teams understand the tools / technology available, and how to make the best use of it in their development pipelines.
  • Proactively identifies and anticipates technical issues, edge cases and performance related issues and works to provide knowledge or solutions so they do not impact development.
  • Research problem spaces when there are no accepted best solutions.
  • Utilize Jira to track work for engineering projects.


  • Strong knowledge of engineering principles, best practices within tool & pipeline development.
  • Strong methodology and problem-solving ability.
  • Ability to take requests from stakeholders, clarify the requirements, formulate a plan, present that plan to the stakeholder, then execute.
  • Strong ability to build productive internal/external working relationships, both providing and accepting information, feedback, advice, debate, and technical guidance within engineering.
  • Able to partner with product management and technical leaders to properly track and document engineering efforts in JIRA.
  • Strong ability to author code in one or more programming languages; C++, C#, Python.
  • Strong ability to build clear and concise engineering documentation.
  • Bachelor’s degree and/or equivalent combination of education, training, and experience.
  • Requires a minimum of 5 years of related or equivalent work experience.
  • Experience working in software development on modern consoles (Xbox, PlayStation, Switch, PC etc.).
  • Preferred experience working with cross-discipline teams within AAA Games.
  • Preferred experience shipping software on multiple platforms.
  • Preferred experience in product and service ownership within game development.


  • Experience building tools in unreal editor.
  • Experience building tools in multiple windows GUI frameworks.
  • Experience interfacing with other game development software such as (P4, Backtrace, CDN’s, Jenkins, etc).

About ProbablyMonsters™ 
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences. 

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.  


  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.   


  • This is a full-time, benefits-eligible, exempt (salaried)
  • The full salary range for this position is $147,800 - $221,700 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, internal equity, and what you're looking for.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.