Lead Software Development Engineer in Test (Lead SDET)

Quality Assurance Bellevue, Washington


Description

About ProbablyMonsters™ Studios

ProbablyMonsters Studios is a developer-led independent game company with the mission to unite, guide, and empower talented teams to create exceptional original games while thriving in stable and meaningful careers.

Our 3 studios are each developing an original game:

• Firewalk™ is working on a new multiplayer IP to be exclusively published by PlayStation
• Cauldron™ is developing a single-player, adventure-driven game
• Our RPG Team is creating a next-gen co-op RPG

We recently announced the largest Series A raise in gaming history at $250 million, which provides our teams with the resources and creative environment needed to foster stable, rewarding, and life-long careers .

The Role

We are looking for a Lead Software Development Engineer in Test (Lead SDET) to empower our QA department. In this role, you will lead a team of SDETs that construct the framework, tools and automation necessary to efficiently test a diverse set of games at all stages of development, from concept through post-launch. This requires the ability to build long-term vision for the tools while simultaneously being able to pivot to meet the immediate needs of our customers.

Who You Are

  • You love mentoring new and experienced SDETs
  • You communicate effectively with a diverse audience
  • You excel at prioritizing and delegating high priority tasks from multiple sources
  • You can build, manage, and maintain a varied set of tools
  • You relish removing roadblocks that your team is faced with
  • You pivot quickly to meet the immediate needs of the teams you support

What You Will Do
  • Build and manage a team of SDETs working on multiple projects
  • Establish and enforce coding standards for tools and automation
  • Provide insight and guidance on the creation, maintenance, and improvement of QA tools
  • Evaluate and integrate automated test frameworks
  • Create and maintain documentation for all team projects
  • Author tools and automation as needed
  • Manage and prioritize work requests from multiple teams in an equitable manner
  • Design effective test tools, and systems, which are used validate games and systems
  • Develop expertise with UE4 to ensure testers focus testing on the highest-impact scenarios
  • Collect/expose data about Test to help QA prioritize test suites

Qualifications
  • Experience as an SDET building test tools
  • Experience managing SDETs
  • Experience completing at least one full game production cycle as a lead
  • Expertise with at least one coding/scripting language
  • Experience with at least one tech infrastructure

Our commitment to you
  • A people-first culture founded on respect, trust, approachability, and accountability.
  • A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
  • Competitive benefits package including health and family benefits, employee assistance program, flexible and paid time off, financial benefits and professional and personal development.