Senior 2D Artist

ArtRemote, Guadalajara, Jalisco Project Based

About us:

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation. 

About the role:

Amber is looking for a passionate, experienced 2D Artist to work with our game development team

Providing a link to your portfolio or demo reel when applying is mandatory. Please make sure you own or have the right to use whatever work you submit with your application.

The Quest:

  • Create the look of new assets by working closely with the Art Team to establish a consistent visual direction
  • Collaborate with designers on solving gameplay problems while maintaining artistic vision
  • Work with our animators to guide creation of appropriate designs with animation considerations taken into account
  • Produce work with minimal supervision, in an efficient and timely manner, to maintain production schedules
  • Contribute to the creative process with original ideas and inspiration
  • Sketch, ideate, and iterate new champion concepts in collaboration with fellow concept artists
  • Collaborate closely with writers, animators, game engineers, and splash artists to define champions that are both narrative and visually cohesive
  • Develop detailed concept art and orthographs for 3D designers and animators to implement into working models
  • Be an avid researcher and collector of story tropes, archetypes, and narrative devices of all kind

The Skills:    

  • 3+ years of professional experience as a concept artist or related job
  • Excellent traditional artistic skills with a strong grasp of composition, anatomy, color theory, perspective, lighting, environment, architectural, creature/character, costume and graphic design
  • A strong sense of design oriented towards the stylized and cartooned. Ability to adapt to or generate a variety of potential styles as needed. Ability to design for both 2D and 3D games
  • Mobile development experience preferred but not required
  • Traditional animation experience is highly desirable as applied to exploring character through posing and expression
  • Strong communication, excellent visual storytelling and written skills
  • Candidates must be able to work in a small, focused team of designers, artists and programmers with short development cycles

The Reward:

  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.