Game Play Engineer

Engineering Lindon, Utah



We live in an age where endless entertainment options exist at our fingertips, yet we still have a real need to get out of the house and share new experiences with our friends and family. At THE VOID you will walk into new dimensions and experience worlds without limits. From fighting intergalactic wars on alien planets, to casting spells in the darkest of dungeons, THE VOID presents the Future of Entertainment. Only limited by imagination, our advanced Virtual-Reality technologies allow you to see, move, and feel our digital worlds in a completely immersive and realistic way. Our VOID Entertainment Centers (VECs) are coming to major cities throughout North and South America, Asia, Europe and Australia. More than watching a movie or playing a game … in THE VOID you will live an adventure.


THE VOID is a fast growing company, and we are seeking a Gameplay Engineer. You will work closely with designers, artists, producers and other programmers to make the experience vision a reality. If you are passionate about creating incredible consumer experiences, have the ability to iterate and refine your work rapidly, and actively participate in bringing various features to life this may be the job for you! Help us build the future of THE VOID together.

  • Work with game designers and creative directors to develop and implement their vision of features in a multiplayer VR environment
  • Implement features using a player-centric focus to ensure the best possible quality
  • Break-down designs into smaller technical tasks and estimate them accurately
  • Provide well-formed feedback on gameplay and offer suggestions for improvement
  • Design algorithms that provide the desired gameplay results within real-time performance and memory budgets
  • Analyze and refactor code to optimize performance
  • Evaluate and communicate the potential impact of code changes
  • Provide regular updates on technology risks and obstacles to designers, leads, and producers
  • Test and document code
  • Demonstrated knowledge of good coding practices
  • Experience developing highly-modular, reusable code


  • Bachelor’s degree or equivalent work experience in Computer Science, Math, Engineering or related area
  • Minimum of 4 years of game/VR industry experience
  • Demonstrated proficiency in C# and C+
  • Experience with implementing network gameplay, AI, and physics
  • Capable of working with and creating game scripting systems
  • Practice developing in a Scrum or Agile development environment
  • Strong understanding of the coding process, standards and methodologies
  • Adept at working with game designers and artists to implement gameplay features
  • Excellent analysis, problem solving, and rapid deployment of effective solutions
  • Ability to prioritize, plan, and organize work
  • Must be an effective communicator, both verbally and written
  • Positive attitude, strong work ethic, and ability to work in a highly collaborative team environment
  • Unity3D experience is strongly preferred
  • Visual Studio experience is preferred
  • Passion and enthusiasm for video games is preferred