Game Capture Artist (Contract)

Art & Animation Dallas, Texas


Description

THE ROLE:    
     
We are looking for a Contract Game Capture Artist to help create external/internal marketing assets. This role sits within Creative Services, which champions a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers.  This role is an on-site role located in Fort Worth, TX.  Contract duration is 6+ months.   
     
WHO YOU ARE:    
  • You have experience with game engines and/or mod tools, and video capture software/hardware. 
  • You have a strong understanding of cinematic language and camera technology. 
  • You can navigate a debug workflow for game engines. 
  • You have a strong knowledge and passion for gaming. 
  • You’re able to communicate vision or story through game capture and editing. 
  • You have the ability to take ownership of assigned tasks and projects. 
  • Be able to work well in a collaborative team environment.  
  • You’re a fast learner with high flexibility, solid organizational skills, and excellent communication skills.  
  • Desire to push creative boundaries and deliver outstanding results. 
  • Flexible and team-oriented. Should have good interpersonal and follow-up skills and the ability to manage multiple projects and tasks.  
WHAT YOU WILL DO:    
  • Compose and capture live gameplay with player perspective cameras or using detached cameras. 
  • Work in the Unreal Engine 5 editor as needed to overcome technical issues. 
  • Become familiar with in-production titles and update game builds on a weekly basis. 
  • Edit string-outs or short form content in both a supervised and unsupervised capacity.  
  • Generate shot lists based on creative briefs, pitch decks, and editorial string outs.  
  • Work closely with creative directors, producers, and marketing executives to ensure creative vision is achieved.  
  • Report and communicate gameplay issues/bugs to development teams and the creative services team.  
  • Coordinate delivery of produced content for distribution on acceptable channels. 
QUALIFICATIONS:     
  • You have experience creating game-related game capture for a development studio or creative agency.  
  • General understanding of Unreal Engine 5.  
  • Experience in creative video editorial work in a post-production facility or creative agency.  
  • Mid-Senior level knowledge of industry standard video editing software.  
  • Adobe Premiere, Audition, Photoshop, After Effects, Davinci Resolve.  
  • General understanding of post-production workflows, video formats and process.  
  • Excellent written and verbal communication skills with demonstrated ability to present edits to creative leadership.  
  • Must provide a current demo reel showcasing previous editing and game capture work. 

PREFERRED SKILLS: 
    
  • Unreal Engine 5 sequencer. 
  • Working on capture for game trailers and social media 
  • Passionate about the gaming industry and understanding of the different genres and user bases. 
About ProbablyMonsters™    
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.   
    
Compensation:
  • This is a contract role and pays between $31.73 - $44.71 an hour.