Game Capture Artist (Contract)
Description
THE ROLE:
We are looking for a Contract Game Capture Artist to help create external/internal marketing assets. This role sits within Creative Services, which champions a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers. This role is an on-site role located in Fort Worth, TX. Contract duration is 6+ months.
WHO YOU ARE:
- You have experience with game engines and/or mod tools, and video capture software/hardware.
- You have a strong understanding of cinematic language and camera technology.
- You can navigate a debug workflow for game engines.
- You have a strong knowledge and passion for gaming.
- You’re able to communicate vision or story through game capture and editing.
- You have the ability to take ownership of assigned tasks and projects.
- Be able to work well in a collaborative team environment.
- You’re a fast learner with high flexibility, solid organizational skills, and excellent communication skills.
- Desire to push creative boundaries and deliver outstanding results.
- Flexible and team-oriented. Should have good interpersonal and follow-up skills and the ability to manage multiple projects and tasks.
WHAT YOU WILL DO:
- Compose and capture live gameplay with player perspective cameras or using detached cameras.
- Work in the Unreal Engine 5 editor as needed to overcome technical issues.
- Become familiar with in-production titles and update game builds on a weekly basis.
- Edit string-outs or short form content in both a supervised and unsupervised capacity.
- Generate shot lists based on creative briefs, pitch decks, and editorial string outs.
- Work closely with creative directors, producers, and marketing executives to ensure creative vision is achieved.
- Report and communicate gameplay issues/bugs to development teams and the creative services team.
- Coordinate delivery of produced content for distribution on acceptable channels.
QUALIFICATIONS:
- You have experience creating game-related game capture for a development studio or creative agency.
- General understanding of Unreal Engine 5.
- Experience in creative video editorial work in a post-production facility or creative agency.
- Mid-Senior level knowledge of industry standard video editing software.
- Adobe Premiere, Audition, Photoshop, After Effects, Davinci Resolve.
- General understanding of post-production workflows, video formats and process.
- Excellent written and verbal communication skills with demonstrated ability to present edits to creative leadership.
- Must provide a current demo reel showcasing previous editing and game capture work.
PREFERRED SKILLS:
- Unreal Engine 5 sequencer.
- Working on capture for game trailers and social media
- Passionate about the gaming industry and understanding of the different genres and user bases.
About ProbablyMonsters™
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
Compensation:
- This is a contract role and pays between $31.73 - $44.71 an hour.