Senior Animator

Art & Animation Bellevue, Washington Bellevue, Washington


About ProbablyMonsters’ Cauldron Team

At Cauldron, we’re passionate about empowering gamers to become the hero of their own adventures. We believe that a great story unites a global community, and we’re assembling the best creative talent in gaming to bring these stories – players’ stories – to life.

Our team is working on an original, industry-defining adventure game and seeks those who want to push the boundaries of not just their craft but player experiences and the industry as a whole.

Cauldron is proud to be part of ProbablyMonsters, which secured the largest Series A raise in gaming history at $250 million, providing our team with the resources and creative freedom needed to foster stable, rewarding, and life-long careers.

The salary range for this position is $126,728 – $221,700. This range represents the salary for the position commensurate with experience, knowledge, and demonstrated success in the field.


  • You have a passion for games, animation and are excited about our interactive medium.
  • You are adept at forming respectful, constructive relationships with coworkers.
  • You are thrilled to work together with other disciplines to solve problems.
  • You demonstrate aesthetic flexibility and care in the creation of compelling and stylistically appropriate physical/emotional performances.
  • You are careful to build up gameplay by pivoting rough animation ideas into something tangible and delightful, before iterating to polish.
  • You strive to make animation content fit into the whole of the game, and consider the lenses through which narrative, design, audio, fx and product teams view character performance.


  • Work within multidisciplinary teams to help define the requirements and character of animation content.
  • Create high-quality gameplay animation for player characters, creatures, bosses and other in game actors.
  • Mockup new features and player experiences where necessary.
  • Sync with art team leadership and production on milestone goals and priorities.
  • Collaborate with technical artists to define pipeline/tool/rig improvements and requirements.
  • Learn about and make use of animator focused auto-rigging tools in character setup where necessary.


  • 5+ years of experience in game development (or relevant film experience) animating characters.
  • Demonstrable track record of delivering high-quality play or film experiences through animation.
  • Experience using Maya or equivalent animation tool
  • Experience working within a game engine.
  • Experience with character setup using auto-rigging tools, and other utilities built by tech artists.
  • A people-first culture founded on respect, trust, approachability, and accountability.
  • A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
  • Competitive benefits package, including a sign-on bonus; annual stock option grants; health coverage (medical, dental, vision) paid at 100% for the employee and subsidized by the Company for dependents; Flexible Spending Account eligibility; life, accidental death, and disability insurance coverage; annual 401K contribution by the Company; Employee Assistance Program; and extensive paid time off plus holiday closures.
About ProbablyMonsters™

ProbablyMonsters is an independent AAA video game company that aims to change the way games are made and inspire a better industry for all. Our mission is to unite, guide, and empower talented teams to redefine what it means to create exceptional games. Each team is led by creative leaders united under a strong, focused vision. They're given the resources and creative environment needed to foster stable, life-long careers while delivering industry-defining games within a healthy, rewarding culture.