Senior Gameplay Engineer

Engineering Bellevue, Washington


About ProbablyMonsters™ Incubation Team

Established in 2016, ProbablyMonsters is a next generation independent game company that creates long-lasting studios and exceptional games. Revolutionizing the way AAA game studios are built, ProbablyMonsters provides its teams the resources and creative environment needed to foster stable, rewarding, and life-long careers while delivering best-in-class entertainment through a positive people-first culture.

We have built three studios so far. Each of them has a unique identity built around the type of gamer experience they are creating. Knit together inside the ProbablyMonsters family culture, all studios are bonded by the core values of respect, trust, accountability, and approachability.
Connected by the company’s mission to unite, guide, and empower developers to create exceptional entertainment experiences, developers are given the confidence, security, and stability to create and ship their games free of distractions.

The Role

Our team is a close-knit group of seasoned developers with a diverse array of backgrounds currently focused on the prototyping stages of an ambitious new game idea for the next generation of players. We are seeking a Senior Gameplay Engineer to join as a pioneering member, bringing their creative ideas and problem-solving skills to help us shape the core of our game's direction and development process

Who You Are:

  • Possesses strong gameplay instincts with a passionate for building fun mechanics
  • Enjoys working with designers, artists and other engineers to hone and refine ideas, realizing them into robust implementations
  • Devises simple, novel technical solutions for challenging problems, and understands the value of not reinventing the wheel
  • Seeks to learn from their mistakes and lessons from other
What You Will Do:
  • Work with a small team to “Find the Fun” on a brand-new game.
  • Design and build technical foundations through all stages of development.
  • Manage the planning, estimation and execution of requested and self-directed tasks
  • Provide ideas and feedback on our technical and cultural development processes
  • 5+ years of experience in game programming, in at least one shipped or live AAA title
  • Demonstrated experience working in AAA game engines
  • Experience working with a team of diverse disciplines
  • Strong 3D math knowledge
  • Strong literary and oral communications skills
Bonus Points:
  • Experience working within Unreal 4 / Unreal 5.
  • Experience with game networking models
  • Experience shipping a live game
Our commitment to you
  • A people-first culture founded on respect, trust, approachability, and accountability.
  • A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
  • Competitive benefits package including health and family benefits, employee assistance program, flexible and paid time off, financial benefits and professional and personal development.