Crowd Technical Director
Description
Position Summary
The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.
What you’ll do
Manage and organize motion for crowds
Animation and simulations on shots or sequences
Setting-up / troubleshooting crowd simulations
What we’re looking for
Knowledge of Houdini Software
Experience working on high-end VFX feature-film productions
Understanding of layout and storytelling principles
Proficiency with Linux
Strong communication skills
Ability to work under pressure and to strict deadlines whilst maintaining a high-quality output
Experience working with cloth simulations and vellum
Working knowledge of vex and/or Python
Keen eye for how crowds flock and move / behavioural observations
Experience working with motion capture and/or clip-based animation
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. **FOR U.S. BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current U.S. salaried and non-union hourly employees, as well as all newly hired U.S. employees.