Senior Concept Artist

Art Department London, United Kingdom


Description

Position at Industrial Light & Magic

Position Summary

The Senior Concept Artist creates concept art for visual effects in feature films and television. Works as part of a team of artists executing CG and traditional artwork, helping create artwork that adheres to a specific design or “look” of a show.

Primary Responsibilities

  • ­ Creation of conceptual artwork that illustrates various stories and scripts
  • Understand and action briefs from clients and supervisors
  • Able to break brief down into individual components with little supervision
  • Demonstrates a strong eye for colour, composition, perspective and lighting
  • Demonstrates a high level ability to work on pre-production development work as well as VFX concept art
  • Takes ownership and responsibility of a shot or brief, proactively offers options and finds solutions for production problems
  • Liaise with art department leadership to ensure highest quality of work is delivered
  • Ensures work is done according to specifications outlined by the Director/Key Creative team of a show
  • Implements any changes and incorporates feedback from Art Directors into artwork
  • Organising day-to-day activities and managing time to ensure deadlines are met
  • Actively participates in dailies and transmissions

Education / Experience

  • ­Bachelor’s Degree or significant experience in producing Concept Art for VFX/Feature films.
  • Experience or knowledge of cinematic techniques, language and shot composition
  • Portfolio required.

Required Skills / Competencies

  • ­Developed “eye” and strong aesthetic
  • Demonstrate the ability to go from quick sketches all the way through to photoreal.
  • Proven experience creating feature film quality environments, hard surface, and creature design, matte paintings, shot elements, storyboards
  • Ability to work closely with Art Department leadership and within a production environment
  • Ability to work under pressure while implementing changes based on input from multiple sources
  • Strong understanding how their work fits into the pipeline and it’s affect on upstream and downstream departments

Required Technical Skills

  • Proficiency in design software required
  • Ability to work in both 2D and 3D (eg. Photoshop, Maya, Blender, Zbrush, 3D-Coat, Keyshot, Octane)
  • Ability to assemble research and reference material that will be influential to clients and design team


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