Senior Texture Artist

CG Artist Vancouver, BC


Description

Position at Industrial Light & Magic

Position Summary

The Senior Texture Artist is responsible for creating the textures, colors, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.

Primary Responsibilities

  • Works independently and with production team (VFX Supervisor, Texture Supervisor, Look Dev Supervisor) at an advanced level to execute the desired look of complicated CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environments.
  • Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis.
  • Mentors junior and mid-level Artists.
  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work.

Reporting Relationships

  • Reports to the Talent Manager, DMS and receives daily oversight and direction from the VFX/Look Dev/Texture Supervisor.

Education / Experience

  • At least five years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least seven years of relevant professional VFX experience in lieu of education.

Required Skills / Competencies

  • Proficient in Maya, Mari, Zbrush, Photoshop and UV unwrapping tools
  • Ability to navigate complex pipelines.
  • Attention to detail.
  • Ability to learn quickly and assimilate new information.
  • Good interpersonal and organizational skills.
  • Modeling skills a plus.
  • Katana/Look Dev knowledge a plus.


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