Texture Artist

CG Artist London, United Kingdom


Description

Position at Industrial Light & Magic

Position Summary

Creates the textures, colours and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.

Primary Responsibilities and Accountabilities

Works with the production team to execute the desired look of CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environments.

Responsible for creating the textures, colours, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.

Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis.

Works closely with Art Directors, Modellers, and look-development TD's in achieving desired look of Photo real models.

Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work.

Key Peers or Relationships

  • DMS Team

  • Creature Development Team

  • Art Department

  • Artists

  • Animators

  • Production

Job Requirement 

Education / Experience:

Bachelor’s degree in Computer Graphics or equivalent or previous professional experience in a related field.

Proven experience within a high-end VFX facility in a similar role.

Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus.

Required Skills / Competencies:

Proven experience creating organic and hard surfaces and textures in a feature film or production environment.

Requires familiarity with film and video post production techniques and with computer graphic techniques.

Preferred Skills / Competencies:

A demonstrated desire to develop computer skills.

Modelling / CG Sculpting skills a plus.

Required Technical Skills:

Proven Mari, Zbrush, Maya, Photoshop, or Bodypaint.



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