Senior Animator - ILM TV

CG Artist London, United Kingdom


Position at Industrial Light & Magic

Position Summary

Responsible for designing and creating the motion of computer graphics characters within a shot while overseeing the animation of a sequence of shots on a specific production.

Primary Responsibilities

  • Lead creation of outstanding animation for graphics creatures and objects within a shot, using various animation software programs
  • Comprehend and execute direction from Lead Animator or Animation Supervisor
  • May supervise the work of entry, mid and mid-high level animators at the discretion of the Animation Supervisor
  • Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis
  • Expected to train and mentor new Animators as well as provide technical assistance to the show supervisors before and during the production
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work.
  • Performs other tasks related to the creation of computer-generated animation.

Education / Experience

  • Bachelor’s Degree or equivalent in traditional animation
  • Significant experience working in cel, stopmotion or computer animation with experience working on feature films.
  • Significant experience working at Mid-Level Animator level in conjunction with recommendations for advancement by the Animation Supervisors and the Department Manager.

Required Skills / Competencies

  • Proven track record of delivering high end VFX across a range of episodic television genres
  • Strong understanding of the pace and production process of episodic television.
  • Expert knowledge of traditional animation principles, acting, film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references.
  • Excellent organization and communications skills.

Required Technical Skills 

  • Knowledge of UNIX and shell scripting; expert knowledge of Maya, proprietary and other software programs.
  • Knowledge of chaining and constraint techniques.
  • Knowledge of both the CG production pipeline and the other production processes at ILM.