Senior Creature Technical Director

CG Artist Vancouver, BC


Description

Position at Industrial Light & Magic

Position Summary

Senior Creature TDs are responsible for rigging and enveloping hero to background creature, vehicles and props in Maya as well as setting up and running flesh-surface, hair, rigid, crowd, and cloth simulations. Able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.

Primary Responsibilities

  • Advanced Hero-creature rigging and enveloping in Maya
  • Set up and run cloth, hair, rigid body, crowd, muscle simulations
  • Troubleshoot creature rigging and pipeline issues for artists in other disciplines
  • Mentor entry level artists
  • Script utilities/tools/plug-ins in Maya
  • Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs
  • Participate in reviews, dailies, and department meetings as required
  • Special projects as necessary

Reporting Relationships

  • Reports to the CG Talent Manager, Creature and receives daily guidance from the CG Supervisor and VFX Producer.

Education / Experience

  • At least 5 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 7 years relevant professional VFX experience in lieu of education.

Required Skills / Competencies

  • Experience with advanced hero asset rigging and enveloping in Maya
  • Experience setting up and running simulation shotwork.
  • Experience in corrective sculpting. Knowledge of anatomy and enveloping
  • Positive Attitude and team player
  • Passion for the work
  • Good communication skills

Preferred Skills / Competencies

  • Experience with Massive or Houdini crowd software
  • C++
  • Basic proficiency in another discipline -modeling, texture, TD, animation
  • Proficiency with Linux
  • Expertise with Maya
  • Experience with python scripting


Share