Production Engineer

Production Technology (R&D, PE, Pipeline) Sydney, Australia


Description

Position at Industrial Light & Magic

ILM opened its Sydney studio in the summer of 2019. The youngest of all of the ILM studios, the Sydney studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects.

As we grow ILM Sydney, we are seeking a Production Engineer to join our Media team and be a part of this exciting opportunity.

Production Engineering is a globally distributed team that develops tools and workflows which act as the foundational infrastructure for ILM’s other departments. As a member of Production Engineering’s Media team, the role’s focus will be on the software and pipelines that ILM uses to:

  • Ingest media from our clients, such as plates, reference imagery, and media from client side editorial
  • Process and package finished work for delivery back to our clients
  • Process, track and review media generated internally by our artists
  • Keep our internal editorial data in sync with client side editorial

Primary Responsibilities

  • Responsible for the development of workflow and tools, under the guidance of a project lead
  • Creates new tools and workflows
  • Receives general instruction on work and new assignments
  • Advises/assists other engineers with maintenance and bug fixing of existing tools
  • Serves as knowledge resource for workflow and tools used in production at ILM
  • Updates and features additions to existing tools
  • Provide support to local productions to keep the pipeline running smoothly
  • Troubleshoot pipeline issues
  • Fix bugs and tune workflow tools
  • Install and configure software
  • Assist with show work area creation and configuration
  • Configure the pipeline to meet shows’ needs
  • Develop per-show tool customizations as determined by show supervisors
  • Provide training and assistance to artists on toolsets and workflows
  • Participates in discussions surrounding future workflow and tool development
  • Collaborates with artists and productions to develop efficient workflows and supporting tools
  • Participate in the activities of the globally distributed production engineering team, including:
  • development and support activities regular status and planning meetings as time zones permit adhere to development best practices and standards defined by Production Engineering Supervisor

Education / Experience

  • Bachelor’s degree in Computing Science or Graphics discipline, or equivalent professional experience
  • 3-6 years of experience in the visual effects or computer animation industries

Required Skills / Competencies

  • A positive, “can-do” attitude with balance: must not be afraid to ask for help when getting outside experience base or comfort zone
  • A clear and concise communicator: ability to keep end users informed of progress and managers informed of requests
  • An effective listener: able to engage with and understand artists to discover what their requirements are
  • An effective time manager: must be able to prioritize a multitude of requests and not be afraid to ask for help if the path isn’t clear
  • Passionate about delivering rigorous follow-through on assigned tasks
  • An agile, flexible and quick thinker: this is an energetic, dynamic environment requiring an ability to adapt to rapidly changing requirements
  • A creative thinker and innovator: able to devise and employ ingenious solutions to difficult problems
  • In-depth knowledge of python programming and the Linux environment
  • Experience working with revision control systems and defined coding standards
  • Experience with Video encoding and color management in VFX, Animation or Commercial Production
  • Knowledge of developing tools and/or plugins within industry software packages such as RV, Nuke and Avid Media Composer
  • In depth knowledge of open standards such as opencolorio, openimageio, ffmpeg

Preferred Skills / Competencies

  • Experience developing with C++
  • Experience with database technologies such as MySQL, PostgreSQL, MongoDB or Redis
  • Experience writing RESTful APIs
  • Experience developing against and/or deploying Amazon Web Services or GCP


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