Product Owner

Product Management Portugal, Portugal


Description

  • Job Title - Product Owner

  • Reports Into - CTO

  • Location - Almada, Portugal

A Little Bit about Kwalee….

Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.

What’s In It For You?

  • Profit sharing scheme - we win, you win 

  • Quarterly Team Building days

  • Pitch and make your own games on Creative Wednesdays! 

  • Kwalee Artificial Intelligence (K.A.I) - win prizes for proposing useful AI initiatives

  • Flexible working hours - we trust you to choose how and when you work best

  • All the equipment that you need to be properly set up

Are You Up To The Challenge?

We are searching for a talented Product Owner. This role requires a combination of technical, creative and strategic skills to define, build and launch our product. 

You must possess or be willing to learn an in-depth comprehension of the gaming industry, emphasising on hyper casual and casual games as it is essential to identify the most advantageous chances and how our products can best capitalise on them. 

You will collaborate with stakeholders across the organisation to leverage data and insights to make informed decisions.

Your Team Mates

You'll be working collaboratively with our Server Developers, Tools Developers, Marketing Department, Publishing Department, Hyper Casual Department, Casual Department, CTO, COO and CEO to deliver the best product possible.

What Does The Job Actually Involve?

  • Developing the vision and strategy.

  • Gathering and incorporating user feedback into the new product

  • Communicating the product vision and strategy effectively to the team and stakeholders

  • Communicating product updates to customers and partners

  • Proactively engaging stakeholders and driving product initiatives

  • Analysing data to monitor product objectives and inform decisions

  • Conducting market research and analysing competitive products

  • Setting and tracking success metrics for the product

  • Identifying areas for improvement and pivoting with new data and market changes

Your Hard Skills

  • Proven track record of successfully developing, launching and managing digital products

  • Strong analytical and problem-solving skills

  • Great people skills with the ability to communicate plans with internal and external stakeholders

  • Ability to manage multiple tasks and meet deadlines

  • Proficiency in data analysis tools and software

  • Knowledge of agile and SCRUM product owner methodologies and tools

  • A plus if you’ve worked in the gaming industry or a related technology field

Your Soft Skills

Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues. 

We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.

A Little More About Kwalee

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.

Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.

We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France. 

We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!