Software Developer (Expert) - Creature Performance
Software Developer (Expert) – Creature Performance
At DNEG we are creating a team to push the boundaries of Creatures technology in Visual Effects and Feature Animation. Together with our artists we are sketching our vision of the future in Creatures and define the development that will turn such vision into a reality.
You will be a fundamental part of a multidisciplinary team working on frameworks, engines, tools and pipelines for Creatures’ animation rigs, simulation, animation, crowds and motion-capture.
We will work with you to make sure you feel fulfilled in having your skills and competences being used to contribute to our vision for the future of Creatures in alignment to your interests and ambitions.
As an Expert Software Developer you will be in charge of defining the architecture of our creatures’ products. You will work with our product owners and managers to define the features, tasks and roadmaps required to successfully develop and maintain state of the art solutions for creatures. You will work with the rest of the team to ensure the product architecture is properly implemented and the company standards are consistently met.
We are looking for someone with a strong knowledge of C++ and/or Python programming, with the confidence required to become a reference for the entire team and willing to take the challenge of defining the architecture behind our future Creatures’ technology.
As well as demonstrating technical skill and initiative, your ability to communicate between technical developers and non-technical artists and end users will help you thrive in this role. We encourage a technically creative attitude and are looking for individuals who are willing and able to bring their own solutions and ideas to the table.
We follow Agile development methodologies and you will work closely with Product Owners and Stakeholders to understand artist needs and deliver bespoke software products. You will have influence in all aspects of the software development life-cycle; designing, supporting and maintaining software as well as integrating tools into our existing pipeline.
This is an exciting opportunity to join a growing Product Development department, contributing to the technology behind exceptional VFX and Feature Animation work, partnering with smart, creative and versatile teams of technologists and artists.
- Degree in Computer Science, Computer Engineering, or relevant professional experience
- Experience architecting, implementing and maintaining complex software products
- Strong programming experience in C++ and/or Python
Nice to have:
- Knowledge of the VFX, Feature Animation or Video Game creative workflows
- Maya and Houdini API experience
- Experience developing solutions for crowds, rigging, cfx, or motion-capture
- Experience developing multi-threaded and/or GPU solutions
A note on Equal Opportunities
We would not be able to produce award-winning work without our Production Technology department, which is committed to nurturing an inclusive, diverse and exciting workplace. Our teams have a variety of backgrounds and originate from a number of different countries, working across the globe at the forefront of technology in the industry.
We are DNEG, one of the world’s leading VFX and animation studios for the creation of award-winning feature film, television and multiplatform content. We employ nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai).