Surfacing Artist (Feature Animation)
We aim to compete with the best in the business and will rely on our talented Surfacing Artists to work closely with our production team to create the textures, surface, and groom qualities needed for the completion of CG Characters and hard-surface models. They are responsible for delivery of high quality hair, fur, feathers and organic elements for our 3D characters and environments. They collaborate with the team to determine design and technical solutions.
Known for the quality of the work we produce, our Surfacing Artists work closely with Art Directors, Modellers and their Leads to achieve the desired looks of assets for production. They work to maintain or exceed the consistent high level of work while meeting deadlines.
- Experience working on high quality shading, surfacing and texturing.
- Familiarity with Feature Animation production.
- Attention to details in textures and materials.
- Previous experience with fur and feather grooming tools, such as Shave and a Haircut or Maya.
- Proficient in Mari (Preferred), Zbrush, Photoshop, or BodyPaint.
- A good understanding of material properties with regards to shading.
- Demo reel with descriptive break down illustrating knowledge and experience in painting, illustration, or design.
- Strong interpersonal skills.
- Good time management.
We are DNEG, one of the world's leading visual effects, animation and stereo conversion companies for feature film and television, with studios in London, Vancouver, Mumbai, Los Angeles, Chennai, Montréal, Chandigarh, Hyderabad and Goa.