Rendering Engineer

Engineering


Description

Crystal Dynamics, a part of the Square Enix family and the studio behind Marvel’s Avengers and the award-winning Tomb Raider franchise, is constantly on the hunt for top-tier gaming talent worldwide. We pride ourselves on attracting and developing the best talent available to concept, create, and contribute to the most exciting projects in gaming. Our 25-plus years of game development experience, as well as our combined AAA games industry pedigree, has established us as one of best studios to work for today.

Benefits for this full-time position include competitive salary, health insurance options to suit all lifestyles, generous paid time-off, as well as other studio and corporate perks. Join forces with the most talented developers the game industry has to offer!

Position Summary:

Crystal Dynamics is looking for a Graphics/Rendering Engineer to work directly on associated build systems with specific projects. This position involves a direct working relationship with other Engineers on the rendering team, and programmers, designers and artists on cross-disciplinary game teams. The successful Graphics/Rendering Engineer should be both creative and practical with an ambition to advance next generation rendering for future games. Join us now to work on cutting-edge technology with an elite force of developers on award-winning franchises!

Essential Duties & Responsibilities

  • De-construct a task into its fundamental elements and estimate each accurately
  • Partner with other Engineers and content creators for new features
  • Identify bottlenecks quickly, be performance driven
  • Add new functionality to an existing rendering engine
  • Implement custom shaders for in-game effects (particles, post processing, lighting, etc.)
  • Support artists, designers, and programmers when rendering components break down
  • Write clean, comprehensible, high-performance cross-platform code
  • Contribute innovative ideas and solutions to complex problems

Competencies, Skills & Knowledge

  • A strong passion for gaming and making great game experiences
  • Ability to assist other programmers on defining robust and efficient solutions to systems and tasks
  • Ability to multi-task various things at the same time
  • Good eye for pixel accuracy
  • Be familiar with current high end rendering techniques
  • Strong understanding of the DirectX and/or PlayStation rendering pipeline
  • Solid vector and matrix math
  • Excellent communication skills (be able to effectively communicate with team members who may not have excellent communication skills)
  • Strong knowledge of C++ and HLSL
  • Strong time management skills
  • Ability to collaborate with others (and various disciplines)

Essential Requirements

  • Bachelor’s Degree in Computer Science, Engineering or related field
  • 2+ years of industry experience in rendering or in graphics engineering
  • Experience working with DirectX12 or generation 8/9 game consoles (Xbox One/Series XS, PS4/PS5)
  • Experience working on a AAA console project in the game development industry

 Crystal Dynamics is an EOE and M/F/D/V employer