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Certain Affinity approaches work-life balance the same way we approach our games. We cultivated an environment where creative and ambitious people can connect with others and make things happen. Then we build content to keep people engaged and processes running smoothly. We believe there’s a way to do great things without endless crunch or burning out. Our highly collaborative, open office space is always humming with activity precisely because our people feel relaxed, energized, and inspired to do their best work.
Certain Affinity does not accept unsolicited referrals or resumes from any source other than directly from candidates. Certain Affinity will consider any unsolicited candidate resume from an Agency as free of any charges or fees.
Agencies are, specifically, directed NOT to contact Certain Affinity employees directly in an attempt to present candidates.
|Director of Animation||Hybrid Remote, Austin, Texas|
|Lead Character Artist||Hybrid Remote, Austin, Texas|
|Lead Lighting Artist||Remote,|
|Lead Material Artist||Remote, United States|
|Lead Technical Animator||Remote,|
|Lead Technical Artist||Remote, United States|
|Senior Animator||Hybrid Remote, Austin, Texas|
|Senior Concept Artist||Remote,|
|Senior Environment Artist||Remote,|
|Senior Material Artist||Remote, United States|
|Senior Technical Animator||Remote,|
|Senior VFX Artist||Remote,|
|Design Director||Remote, Austin, Texas|
|Lead Metagame Systems Designer||Remote, Austin, Texas|
|Office Operations Coordinator||Hybrid Remote,|
|Lead UI Engineer||Remote,|
|Senior Gameplay Engineer||Remote,|
|Senior Gameplay Programmer||Remote, Toronto, Ontario|
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