Postvis - VFX Generalist

Art/Animation Los Angeles, California


Description

THE THIRD FLOOR, Inc. is the world’s pre-eminent, Emmy Award visualization company with offices in Los Angeles and London as well as on location with productions around the world. For the past 12 years, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. Recent film and television projects THE THIRD FLOOR, Inc. has worked on include The Martian, Mission: Impossible – Rogue Nation, Marvel’s Ant-Man, San Andreas, Marvel’s Avengers: Age of Ultron, Mad Max: Fury Road, Maleficent, X-Men: Days of Future Past, Edge of Tomorrow, Guardians of the Galaxy and Game of Thrones Seasons 4 and 5.  We continue to push the boundaries of entertainment with content development for exciting cutting-edge projects.

By using the language of cinematography and animation in tandem to design the strongest possible sequences, a postvis artist holds an impactful and highly collaborative role in the filmmaking process. The artistic sketch of the film to come, quickly produced through previs, supports effective creation, communication and realization of the project from development through to production and post.

The Third Floor, Inc. is looking for Postvis Generalists.  Candidates should have a variety of CG skills and a solid understanding of composition and cinematography. The Third Floor’s artists collaborate with high-profile directors, editors and VFX supervisors and must be prepared to implement changes on the fly.

 

The ideal candidate will:

  • Create sequences of shots from storyboards and/or script pages to enhance story
  • Animate characters, creatures, props, and vehicles.
  • Possess a strong sense of composition, color, and animation timing.
  • Establish character blocking, camera positioning and animate camera movement.
  • Create scene lighting that complements the shot and matches the sequence.
  • Understand cinematic language, camera terminology and have the ability to use motion blur, depth of field and other effects, to create realism.
  • Clean up and accentuate mocap animation.
  • Design accurate models from storyboards, concept art, and/or script pages.
  • Build lower resolution assets for both organic and hard surface - characters, creatures, props, and environments
  • Texture, rig, and light models quickly and efficiently.
  • Transfer and/or create lower resolution models from higher resolution models.
  • Understand concepts that are used heavily in previs such as the creation alpha/transparency cards and animated UV's for visual effects.
  • Possess an artistic eye for detail and understand the technical specifications for each project.
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change – often have to toss out ideas and start fresh.
  • Maintain high consistent standard of quality and speed. 
  • Composite and track shots to integrate all the layers, including live-action and computer generated elements.
  • Understand shot continuity of sequence to help guide shot creation
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change – often have to toss out ideas and start fresh.

 

Software knowledge:

  • Autodesk Maya
  • Adobe After Effects
  • Autodesk Motion Builder (a plus)
  • PFTrack (a plus)

U.S. Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employee’s Form I-9 to confirm work authorization. All documents provided for proof of work authorization must be current and unexpired. We cannot accept expired proof of identity.
 
IMPORTANT: If the Government cannot confirm that you are authorized to work, TTF is required to give you written instructions and an opportunity to contact DHS and/or the SSA before taking adverse action against you, including terminating your employment.