Lead Animator

Art London, United Kingdom


Description

About Splash Damage  

We believe that games play better with friends. For more than 20 years, we’ve been creating team-based multiplayer experiences that have entertained tens of millions of players all over the world and forged countless new friendships along the way. 
 
Our studio culture is rooted in our open, friendly, and collaborative environment. Our games are made by people from all over the world, from our entry-level Fresh Talent hires to industry veterans, and we believe that fostering that diverse culture is the best way to build both our games and our studio. We have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for.  
 
Our offices are based in Bromley, UK.  
 
Benefits
 
We offer a comprehensive benefits package for you and your family, including:  
  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and our life assurance scheme.
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process.
  • Private Medical and Dental Cover for you and your family, along with a 24/7 digital GP service.
  • Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First-Aiders, and on-site or remote counselling.
  • Our bespoke Learning and Development course framework to help you grow as an employee, manager, and leader.
  • Industry-leading fully paid 30 weeks maternity leave & 10 weeks paternity leave.
The Role  
 
As Lead Animator at Splash Damage, you will be responsible for working with the rest of development team to conceive, prototype, and oversee the implementation of exciting gameplay features.
 
Collaborating closely with the Animation Director, you will drive for high and consistent quality across the game, while providing line management, feedback, and mentorship to the rest of the animation team.
 
Responsibilities
  • Establish and drive animation quality standards and expectations across the team
  • Work closely with programmers, artists and designers to implement animations as designed
  • Test, review and iterate on animations to tune them to the highest quality
  • Manage and develop the animation team by providing regular feedback, setting objectives, and providing mentoring
What we’re looking for
  • Experience managing animation teams in a lead capacity through all major stages of commercial game development, with at least one released AAA title
  • Demonstrable ability creating both realistic animations of humans, creatures and props
  • High degree of proficiency using 3D animation software like 3ds Max or Maya
  • Good working knowledge of game development workflows, engines (e.g. Unreal), processes and character pipelines for modelling, rigging and skinning
  • Great communication skills to be able to convey and describe ideas efficiently both verbally and written
  • A passion for making and playing multiplayer games, especially first and third person shooters
Preferred Skills and Experience
  • Experience with technical animation, including rigging, skinning, and problem solving
  • Experience with Motion Capture, Cinematics and Facial Animation
Join Splash Damage, an equal-opportunity employer where diverse perspectives drive innovation. Let’s create games that resonate with players worldwide!