Senior Game Designer

Design Montreal, Canada


Position at SEGA European Head Office


Department: DESIGN

Studio:  SEARCHLIGHT – Third Party Studio

Country: Canada, Montreal

Hybrid Working 

We’re pleased to be promoting an exciting opportunity for a Senior Game Designer to join an award winning independent third-party studio based in Montreal (Quebec), Canada. The successful applicant will be joining a dynamic passionate and diverse team working on an exciting and innovative new project.

The studio specialize in building their own IPs, targeted at consoles and PCs. Driven by a passion for our craft and a strong foundation of design methodology, they focus on fostering innovation and delivering awesome experiences to their players.

The studio position themselves as a meaningful and positive influence on the field they love, through the games made, but also through the way they make these games. Developing a video game can be an amazing experience, and as such, they strive to foster a positive and stimulating environment where everyone has an opportunity to grow in their craft. The studio value autonomy, initiative and ownership; believe in collaboration and think everyone in the team should have a voice in shaping the games they deliver.

The studio offers competitive salary, as well as great conditions: insurance, attention to work-life balance, very generous vacations package, and much more. 


  • Design, implement, balance and bug fix gameplay features and systems, overseeing them from concept to final implementation
  • Document game mechanics and systems in order to serve as a resource for the rest of the team
  • Work closely with other designers, writers, artists and programmers to design, implement and maintain the overall balance between multiple gameplay features and systems
  • Actively participate in design discussions and design reviews
  • Help the project manager estimate working time and plan tasks, and follow up with other team members involved in a specific design feature to ensure a quality and timely delivery
  • Adapt to accomplish tasks outside of game design
  • playtest sessions, determine data tracking metrics, analyze the feedback, and determine improvements to the game.

Essential Skills & Experience 

  • At least 5 years of experience as a Game Designer
  • At least 1 game shipped
  • Ability to bring a feature design from conception to finish, including research, identifying requirements based on technology and game direction, supporting development, iteration and tuning
  • Experience working on RPG systems
  • Experience with game engines and productivity software
  • Ability to own and iterate content to the highest quality with minimum supervision
  • Ability to manage their own time and work
  • Ability and desire to work in a creative and collaborative teams
  • Ability to write clear, concise documentation in English
  • Good communication skills 


  • Bachelor degree in design or related experience
  • Experience with Unreal Engine 4
  • Scripting or programming skills
  • Ability to prototype mechanics and features
  • Experience with systemic design
  • Experience with multiplayer
  • Strong interest and experience in storytelling

Nice to Have

  • Experience with level design
  • Plays tabletop RPGs 

Please note that candidates are required to complete a design test prior to the interview.