Game Designer - MetaTeq, Purpose-Driven Games

Design Eugene, Oregon


Position at Pipeworks

Position Purpose

Pipeworks Studios is seeking a passionate Game Designer to join our team on-site in Eugene, OR to work on purpose-driven games.

Essential Job Functions


  • Develop concepts and treatments for various projects.
  • Lead a team to create an end-to-end educational environment for students, teachers, and administrators​
  • Create UX flow for all types of users​
  • Manage and integrate art staff to produce polished look & feel​
  • Design & oversee insight dashboards for student, class, and learning objective metrics​
  • Contribute design assets and implementation during each phase of a project cycle Interest in human-performance metrics​
  • Help drive collaboration by communicating ideas and soliciting feedback from other disciplines
  • Provide input into defining creative vision and technical specs
  • Develop, or assist in the development of, project proposals
  • Create and/or updates design documents
  • May provide mentorship to some team members



Qualifications/Skills Sets


  • Has relevant experience in system and/or content design
  • Understands the tech limitations and opportunities for current engines and platforms
  • Actively plays games and is engaged with the modern gaming landscape
  • Has supported a title in public beta, early access and/or post-launch live
  • Knowledge and understanding of analytics and data visualization.
  • Broad experience with game motivation, UX, and student evaluation processes​
  • Comfortable with very detail-driven specifications


Demonstrated Ability To


  • Communicate effectively with all levels of staff
  • Display an understanding of analytic and data visualization skills
  • Solve problems in resourceful and beneficial ways



Mandatory Qualifications


  • US Citizen (due to project requirements) ​

Education & Experience Required


Candidate should have five (5) of more years of Game Design and leadership experience.