VFX Artist

Art Minsk, Belarus


Description

The Unstoppable, an affiliate of Glu Mobile, is looking for a VFX Artist to join our Minsk studio! In this role, you will help us break new ground on a title that will take real-time strategy and social connections between your team members to the next level. We are looking for a skilled, passionate senior artist that wants to own large pieces of the project and disseminate their expert knowledge within the rest of the team.

Responsibilities

  • Conceptualize, animate and implement particle effects (both realistic and non-realistic) such as fire, explosions, smoke, moving water, sparks, dust, clouds, exhaust, weather, etc.
  • Work closely with designers, engineers a, d related artists to design, create and place VFX for games
  • Work with UX/UI artists to create and integrate VFX for interface elements
  • Work closely with Engine team to create and integrate VFX in battle gameplay
  • Model, texture, animate, and light VFX assets to Design & Creative Directors’ specifications.
  • Work closely with engineers and leads to troubleshoot art pipelines as needed
  • Meticulous, organized approach to creating technically efficient and visually compelling VFX assets
  • Use visual editing tools to create, place, and trigger effects

Qualifications

  • 5+ years of professional creating Visual Effects for video games, with at least one shipped game as a VFX artist
  • Demonstrable technical skills working with VFX pipelines for real-time 3D game engines
  • Portfolio of work demonstrating proficiency in creating and implementing VFX in a real-time game environment
  • Ability to create all assets related to VFX production
  • Experience integrating VFX into UI
  • Strong knowledge of lighting, color, and composition
  • Thorough knowledge working with a 3D content authoring system (Maya, Max)
  • University degree or diploma in Computer Science, Digital Art, or related field
  • A passion for gaming in general and mobile games in particular

Preferred Skills

  • Ability to write and apply shaders a plus
  • Experience using Houdini for VFX production a plus