Sr. Character Artist

Art San Mateo, California

Tap Sports Baseball 2015


Role Overview:
We are looking for a Sr Character Artist who combines excellent aesthetic skill with strong technical ability. Candidates should have a strong understanding of character modeling as it applies to game play and should be able to successfully execute those ideas in engine.

Communicate and work with art team, animation and technical artists.
Adapt to the established art style.
Closely follow art and design concepts.
Have a thorough understanding of pipelines and art integration into the game.

4+ years of professional industry experience as a character artist
In depth knowledge of character modeling as related to game development
Excellent sculpting skills in Zbrush or Mudbox
Exceptional understanding of human anatomy, and clothing and a keen eye towards form, shape, structure, and silhouette in regards to modeling;
A strong understanding of rigging and animation principles
Unity experience is a plus.
Knowledge of industry software tools & pipelines (Zbrush, Photoshop, Marvelous Designer, Maya etc)
Prior experience working with Outsourcing is a plus.