Sr. Character Artist

Art San Mateo, California


Tap Sports Baseball 2015

Description

Role Overview:
We are looking for a Sr Character Artist who combines excellent aesthetic skill with strong technical ability. Candidates should have a strong understanding of character modeling as it applies to game play and should be able to successfully execute those ideas in engine.

Responsibilities:
Communicate and work with art team, animation and technical artists.
Adapt to the established art style.
Closely follow art and design concepts.
Have a thorough understanding of pipelines and art integration into the game.

Qualifications:
4+ years of professional industry experience as a character artist
In depth knowledge of character modeling as related to game development
Excellent sculpting skills in Zbrush or Mudbox
Exceptional understanding of human anatomy, and clothing and a keen eye towards form, shape, structure, and silhouette in regards to modeling;
A strong understanding of rigging and animation principles
Unity experience is a plus.
Knowledge of industry software tools & pipelines (Zbrush, Photoshop, Marvelous Designer, Maya etc)
Prior experience working with Outsourcing is a plus.                                      


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