Sr Software Engineer, Unity

Engineering Burlingame, California

Design Home


Software Engineer, Unity

Team Overview

At our Crowdstar studio, we believe that there is a huge opportunity in interactive entertainment products for women. With our successful mobile game titles, Covet Fashion and Design Home, CrowdStar has developed new ways for users (players) to enjoy fashion and interior design. As a team, we are passionate not only about creating fun and engaging games for women but enriching lives outside of the game.

Role Overview:

We are looking for an experienced Unity developer to help build and improve one of our most successful mobile titles - Design Home. Design Home is a mobile gaming app that brings home decor and interior design directly to the fingertips of one million women each day. Released in November 2016, it has over 900K DAUs, and is the Glu’s most popular game title.

In this role, you’ll most often:

  • Design and implement new systems and pipelines
  • Optimize and fine tune code for performance
  • Work closely with QA to help define test cases
  • Maintain existing codebase with other team members
  • Tackle new challenges that arise during development

You’ll be a great fit for this role if you have:

  • Fun positive attitude
  • Flexibility and willingness to learn new technologies as needed

And your skills and experience include:

  • 2+ years of Unity 3D and C# development
  • Strong knowledge of OOP, design patterns and data structures
  • Experience with version control software
  • Ability to work well as part of a collaborative development team
  • BS/MS in Computer Science or equivalent

One or more of these is a plus:

  • Multi-threaded development
  • Mobile development experience (iOS/Android) on OSX
  • 3D/Shader/OpenGL experience
  • C/C++ tool development
  • XML/JSON knowledge
  • Unity Editor programming
  • Shipped at least one Unity game