Software Engineer - Unity (Design Home)

Engineering San Francisco, California


Design Home

Description

Team Overview 

At our Crowdstar studio in San Francisco, we believe that there is a huge opportunity in interactive entertainment products for women. With our successful mobile game titles, Covet Fashion and Design Home, CrowdStar has developed new ways for users (players) to enjoy fashion and interior design. As a team, we are passionate not only about creating fun and engaging games for women but enriching lives outside of the game. 

Role Overview: 

We are looking for a Unity developer to help build and improve one of our most successful mobile titles - Design Home. Design Home is a mobile gaming app that brings home decor and interior design directly to the fingertips of one million women each day. Released in November 2016, it has over 1 million DAUs, and is the Glu’s most popular game title. 

In this role, you’ll most often:

  • Design and implement new systems and pipelines
  • Optimize and fine tune code for performance
  • Work closely with QA to help define test cases
  • Maintain existing codebase with other team members
  • Tackle new challenges that arise during development
 You’ll be a great fit for this role if you have:
  • Fun positive attitude
  • Flexibility and willingness to learn new technologies as needed
 And your skills and experience include:
  • 3+ years of C#/Unity 3D development experience
  • Strong knowledge of OOP, design patterns and data structures
  • Experience with version control software
  • Flexibility and willingness to learn new technologies as needed
  • Ability to work well as part of a collaborative development team
  • BS/MS in Computer Science or equivalent
 One or more of these is a plus
  • Multi-threaded development
  • Mobile development experience (iOS/Android) on OSX
  • 3D/Shader/OpenGL experience
  • C/C++ tool development
  • XML/JSON knowledge
  • Unity Editor programming