PLEASE NOTE: We are accepting speculative applications only.
We do not currently have openings available for the position of Texture Artist, however, we are accepting speculative applications.
If you would like to be considered for future opportunities, please submit an application. We will keep your details on our database
and contact you when a position becomes available, should you have the required skills and experience which match this position.
Texture Artists at DNEG create photo realistic textures and other related maps or images for mapping on to 3D objects. You will be creating images to a high level of realism as part of the model and shading set up, from scratch, from reference source photography, whilst reference paintings, reference books, and architecture. You will work closely with the other members of the build department, and become fluent in our in house software packages.