Level Designer

Design Toronto, Ontario


Description

Would you like to work on some of the greatest franchises in gaming history? Certain Affinity brings an exceptionally talented group together to form the largest independent developer in Austin, Texas and opened a second studio in Toronto, Canada, in 2019. Our company culture reflects the vibrant nature of the cities we call home. This includes a commitment to our evolution, excellence, and work-life balance. Our Toronto studio will collaborate with our Austin location, and together we’ll be co-developing AAA FPS games and creating our own compelling new IP.

Certain Affinity is looking for a talented Level Designer to complement our stellar design team. Designers at Certain Affinity are responsible for creating exciting levels that have significant replayability. From the initial concept and layouts to scripting and assisting the environment art team in making visually stunning spaces, designers at Certain Affinity are involved in all aspects of the creation of our missions. We’re looking for someone that is self-motivated and can enhance our strong design team. If you think you’ve got what it takes, apply now!

Requirements

  • A passion for games and gaming
  • Must have a playable portfolio (community levels or shipped titles)
  • 1-2 years of experience or equivalent community or school experience
  • Demonstrable understanding of gameplay flow for both single-player and multiplayer levels
  • Familiarity with world-building tools such as Radiant, UnrealEd, Hammer, Max, and/or Maya
  • Ability to dissect and understand core game mechanics and enhance them through mission design
  • Must be able to collaborate with other teammates on all aspects of game development
  • A desire to work in a diverse and inclusive environment
  • Excellent verbal and written communication skills

Extra Credit

  • Shipped title experience
  • Both Single Player and Multiplayer experience
  • Scripting and/or programming experience
  • Experience working on multiple platforms (Xbox 360, PS3, Wii, XBLA, etc.)
  • Creative writing/story creation and dialogue experience
  • Ability to significantly contribute to the visual development of a mission