Contract VFX Artist

Art Austin, Texas


Description

Would you like to work on some of the greatest franchises in gaming history? Certain Affinity, the largest independent video game developer in Austin, is comprised of a tightly knit group of experienced, no-nonsense veterans committed to solid work/life balance. We’re best known for co-developing numerous AAA FPS games, though we are also creating compelling new games of our own.

As a Contract VFX Artist at Certain Affinity, you’ll be responsible for creating a wide variety of both realistic and stylized real-time effects for AAA console titles.

Responsibilities

  • Work with the VFX Team, Environment Teams, Concept Artists, Technical Artists, Designers, Producers, and Art Leads to plan, prioritize, create and implement visual effects for in-game environments, vehicles, weapons, equipment, and character abilities
  • Create particle, geometry and material effects to be used in Unreal engine 
  • Learn new techniques and creative approaches

Requirements

  • Provide examples of VFX running in a real-time engine
  • Technical understanding of real-time particle and mesh emitter systems
  • Knowledge of real-time engines, proprietary effects tools, and editors
  • Understanding of weight, motion, and timing
  • Foundation in traditional arts, including but not limited to graphic design or illustration, life drawing, environmental and/or architectural illustration, or similar. 
  • Knowledge of Maya, 3ds Max and/or other 3D software packages
  • Knowledge of Photoshop, After Effects or similar image editing and motion graphic software
  • Must be punctual, diligent, articulate, and organized
  • Ability to manage time constraints and prioritize tasks
  • Must have a strong self-motivated work ethic 
  • Can effectively collaborate with all disciplines - game designers, producers, programmers, and artists
  • A desire to work in a diverse and inclusive environment
  • Willing to learn new tools, workflows, and pipelines 

Extra Credit

  • Experience with animation
  • Basic scripting knowledge
  • Experience with Fume FX, Thinking Particles, Houdini, etc.
  • Experience with lighting, materials, and rendering in standard 3d programs 
  • UE4 Experience 

This is a non-exempt position that will be paid by a 3rd party vendor.
This role is based in Austin, TX. 
The contractor will be responsible for housing costs and relocation if needed